Is Steam Available

Checks whether Steam is properly initialized for this session and ready for API calls.
Inputs
Pin |
Type |
Description |
|---|---|---|
| (Hidden) World Context | UObject |
World context (auto-filled in most Blueprint graphs). |
Outputs
Pin |
Type |
Description |
|---|---|---|
Available |
Bool |
true if Steam interfaces are valid and the user is logged in. |
Notes
- Pure node (no async work).
- Returns
truewhen:- Steam interfaces exist (
SteamUser,SteamUserStats,SteamUtils), - AppID is non-zero, and
- The user is logged on to Steam.
- Steam interfaces exist (
- Use this at startup to gate leaderboard/achievement calls and show helpful UI if Steam isn’t active.