Skip to content

Request Current Stats And Achievements

Blueprint node screenshot

Asynchronously loads the local user’s current stats and achievement states from Steam into the local cache.

⚠ Call this once before reading/writing stats or unlocking achievements.

Outputs

Pin Type Description
On Success Exec Fired when Steam returns the user’s current stats/achievements.
On Failure Exec Fired on I/O failure or when Steam is unavailable.
Error Message (On Failure) String Reason for failure (useful for logs/UI).

Notes

  • Call this once on startup (or when returning to the main menu) before using any achievement/stat nodes.
  • Required prior to: Set/Add Local Stat, Store User Stats And Achievements, Indicate Achievement Progress, and achievement unlocks.
  • Works only for the local user. Remote users’ stats aren’t exposed via this call.
  • If it fails, check Is Steam Available and your Online Subsystem Steam setup.