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Clear Achievement

Blueprint node screenshot

Marks the specified achievement as locked again for the local user (clears its unlocked state). Persist the change with Store User Stats & Achievements.

Inputs

Pin Type Description
Achievement API Name String Exact identifier defined in Steamworks (e.g., ACH_FINISH_LEVEL1).

Outputs

Pin Type Description
Success Bool true if the achievement was cleared locally.

Notes

  • Call Request Current Stats And Achievements once before using this node (initializes local cache).
  • Call Store User Stats & Achievements afterward to persist the cleared state to Steam.
  • Primarily useful for testing or designs where re-earning achievements is intentional; most games treat unlocks as permanent.
  • Clearing does not reset any of your own stats—reset those separately if your achievement logic depends on them.