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Get Steam Server Real Time

Blueprint node screenshot

Returns the current Steam backend real time as Unix seconds (int64) and as a UTC FDateTime. Useful for leaderboard timestamps, replay timelines, anti-cheat time checks, or syncing events with server time.

Outputs

Pin Type Description
Unix Time Seconds int64 Seconds since 1970‑01‑01 UTC, sourced from Steam's backend clock.
UTC DateTime FDateTime Unreal-friendly UTC timestamp built from Steam's Unix time.

Usage

  • Use this to timestamp UGC files, ghost runs, replay segments, or leaderboard submissions.
  • Steam server time is authoritative — independent of local system clock.

Notes

  • If Steam is unavailable, both outputs return zero values.
  • Online matchmaking or anti-cheat features often prefer server time for consistency.