FSAL_LeaderboardEntryRow

Blueprint struct representing a single downloaded leaderboard row from Steam.
Fields
Field |
Type |
Description |
|---|---|---|
SteamID |
String |
Player’s SteamID64 (e.g., 7656119...). |
GlobalRank_ |
int32 |
1-based global rank (1 = top). |
Score |
int32 |
The stored score value for this leaderboard. |
Details[] |
int32[] |
Optional integers uploaded with the score (e.g., laps, deaths, stage). Up to 64 values supported by Steam. |
PlayerName |
String |
Player’s current Steam display name (may be empty if not cached yet). |
Notes
GlobalRankis 1-based as reported by Steam.Scoreformatting in UI is determined by the leaderboard’s Display Type (Numeric / Time).Details[]are only populated if you requested them (set Details Max > 0 on download).PlayerNamecan be empty initially; it is filled when Steam name data is available/cached.
Typical usage
- Show rank/score/name in a leaderboard UI.
- Read
Details[]to display extra metadata saved during upload (e.g., per-lap times encoded as ints).